]> code.ossystems Code Review - openembedded-core.git/blob
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1 From 0cbf9c9831f773e0da66209be9a6ff28d57c2321 Mon Sep 17 00:00:00 2001
2 From: "Maxin B. John" <maxin.john@intel.com>
3 Date: Mon, 30 Jul 2018 17:23:29 +0300
4 Subject: [PATCH] Don't build demos with questionably licensed data
5
6 Some of the models don't have open source compatible licenses:
7 don't build demos using those. Also don't build demos that need
8 resources that are not included.
9
10 ssao:
11 scenerendering:
12         Sibenik model, no license found
13
14 deferred:
15 deferredmultisampling:
16 deferredshadows:
17         armor model, CC-BY-3.0
18
19 vulkanscene:
20 imgui:
21 shadowmapping:
22         vulkanscene model, no license found
23
24 indirectdraw:
25         plant model, no license found
26
27 hdr:
28 pbribl:
29 pbrtexture:
30         Require external Vulkan Asset Pack
31
32 Upstream-Status: Inappropriate [configuration]
33
34 Signed-off-by: Jussi Kukkonen <jussi.kukkonen@intel.com>
35 Signed-off-by: Maxin B. John <maxin.john@intel.com>
36
37 ---
38  examples/CMakeLists.txt | 14 --------------
39  1 file changed, 14 deletions(-)
40
41 diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt
42 index e07918c..08b6e23 100644
43 --- a/examples/CMakeLists.txt
44 +++ b/examples/CMakeLists.txt
45 @@ -55,18 +55,12 @@ set(EXAMPLES
46         conditionalrender
47         conservativeraster
48         debugmarker
49 -       deferred
50 -       deferredmultisampling
51 -       deferredshadows
52         descriptorsets
53         displacement
54         distancefieldfonts
55         dynamicuniformbuffer
56         gears
57         geometryshader
58 -       hdr
59 -       imgui
60 -       indirectdraw
61         inlineuniformblocks
62         inputattachments
63         instancing
64 @@ -83,23 +77,16 @@ set(EXAMPLES
65         parallaxmapping
66         particlefire
67         pbrbasic
68 -       pbribl
69 -       pbrtexture
70         pipelines
71         pipelinestatistics
72         pushconstants
73         pushdescriptors
74         radialblur
75         renderheadless
76 -       scenerendering
77         screenshot
78 -       shadowmapping
79 -       shadowmappingomni
80 -       shadowmappingcascade
81         skeletalanimation
82         specializationconstants
83         sphericalenvmapping
84 -       ssao
85         stencilbuffer
86         subpasses
87         terraintessellation
88 @@ -113,7 +100,6 @@ set(EXAMPLES
89         texturesparseresidency
90         triangle
91         viewportarray
92 -       vulkanscene
93  )
94  
95  buildExamples()