]> code.ossystems Code Review - meta-freescale.git/commit
gpu-viv-bin-mx6q: Upgrade to 3.10.17-1.0.1
authorLauren Post <lauren.post@freescale.com>
Thu, 14 Aug 2014 19:17:29 +0000 (14:17 -0500)
committerOtavio Salvador <otavio@ossystems.com.br>
Fri, 15 Aug 2014 14:13:02 +0000 (11:13 -0300)
commit08a46a201317b0f028517f83ff1e2f59a039c56e
treec5a7371acaba636ff112b48c1f37f90f3bd2f94a
parent9e624a20593396d07f1be7858af10b849b911e50
gpu-viv-bin-mx6q: Upgrade to 3.10.17-1.0.1

For 2D GPU cores there is a potential need to manage the maximum number
of outstanding return requests from the memory subsystem. The proper way
to manage these for 2D cores with this configuration is to use a FLUSH.
The patch does a FLUSH after every DRAW, the pipe will not overfill and
the scenario which may lead to a stall will not occur.

This patch requires the Linux kernel 3.10.17-1.0.1 fixes.

Signed-off-by: Lauren Post <lauren.post@freescale.com>
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
meta-fsl-arm/recipes-graphics/gpu-viv-bin-mx6q/gpu-viv-bin-mx6q_3.10.17-1.0.1-hfp.bb [moved from meta-fsl-arm/recipes-graphics/gpu-viv-bin-mx6q/gpu-viv-bin-mx6q_3.10.17-1.0.0-hfp.bb with 55% similarity]
meta-fsl-arm/recipes-graphics/gpu-viv-bin-mx6q/gpu-viv-bin-mx6q_3.10.17-1.0.1-sfp.bb [moved from meta-fsl-arm/recipes-graphics/gpu-viv-bin-mx6q/gpu-viv-bin-mx6q_3.10.17-1.0.0-sfp.bb with 55% similarity]