Glslang is the official reference compiler front end for the
OpenGL ES and OpenGL shading languages. It implements a strict interpretation
of the specifications for these languages. It is open and free for anyone to use,
either from a command line or programmatically.
This receipe is needed to build the new shaderc
Signed-off-by: Jose Quaresma <quaresma.jose@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>