]> code.ossystems Code Review - openembedded-core.git/commit
gstreamer1.0-plugins-bad: Add glBindFragDataLocation in glshader
authorYuqing Zhu <carol.zhu@nxp.com>
Mon, 4 Jul 2016 05:46:31 +0000 (13:46 +0800)
committerRichard Purdie <richard.purdie@linuxfoundation.org>
Wed, 20 Jul 2016 09:24:50 +0000 (10:24 +0100)
commit2ddbc4fac1d5e84428c503b48e5015ac506a962f
tree0d68c7a740df47ea0148fae7847a286fec3552dd
parentbf58344101de5cbdfb54534b028aad2112863033
gstreamer1.0-plugins-bad: Add glBindFragDataLocation in glshader

There are some cases where it's needed for
binding in/out variables in shaders.

Signed-off-by: Yuqing Zhu <carol.zhu@nxp.com>
Signed-off-by: Ross Burton <ross.burton@intel.com>
meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0005-glshader-add-glBindFragDataLocation.patch [new file with mode: 0755]
meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad_1.8.2.bb