This is a stable bugfix release. Following upstream bugs were fixed:
Bug 100242 - radeon buffer allocation failure during startup of Factorio
Bug 101657 - strtod.c:32:10: fatal error: xlocale.h: No such file or directory
Bug 101666 - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, but was added in OpenGL ES 3.1
Bug 101703 - No stencil buffer allocated when requested by GLUT
Also, the following patches were included in this release and as such
deleted:
- etnaviv_fix-shader-miscompilation.patch
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br> Signed-off-by: Ross Burton <ross.burton@intel.com>