]> code.ossystems Code Review - meta-freescale.git/commit
gpu-viv-bin-mx6q (3.5.7-1.0.0-alpha.2): Add Hard and Soft Float-Point releases
authorOtavio Salvador <otavio@ossystems.com.br>
Thu, 18 Jul 2013 15:19:54 +0000 (12:19 -0300)
committerOtavio Salvador <otavio@ossystems.com.br>
Thu, 29 Aug 2013 19:14:23 +0000 (16:14 -0300)
commit8ebdade8e2494d29abe160fd69f8c86655cd631d
treefee9549f7d1e408bbf2f7df1d9617502898f02a1
parent938f8a582279002f68371c57a2b3c349a02ea478
gpu-viv-bin-mx6q (3.5.7-1.0.0-alpha.2): Add Hard and Soft Float-Point releases

Include the 3.5.7-1.0.0-alpha.2 version of GPU and the mechanism to allow this
to be matched for compatibility. When adding a package of:

Hard Float-Point, set:

 PACKAGE_FP_TYPE = "hardfp"

Soft Float-Point, set:

 PACKAGE_FP_TYPE = "softfp"

This GPU driver includes following changes/improvements:

- GLES20 window mode performance is optimized for improved performance.

- glmark2-es2 crashed fixed as documented: Workaround [YOCTO: #4954]
  so it outputs an error. A fix for it is being developed.

- glmark2-es2 performance in windowed mode. Fixes [YOCTO: 4950]

This change has been based on changes done in meta-fsl-bsp-release,
3.5.7 dylan branch, by Lauren Post <lauren.post@freescale.com> and
Evan Kotara <evan.kotara@freescale.com>.

Change-Id: If71a18df232282862ecd551d96e627b975238134
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
meta-fsl-arm/recipes-graphics/gpu-viv-bin-mx6q/gpu-viv-bin-mx6q.inc
meta-fsl-arm/recipes-graphics/gpu-viv-bin-mx6q/gpu-viv-bin-mx6q_3.0.35-4.0.0.bb [deleted file]
meta-fsl-arm/recipes-graphics/gpu-viv-bin-mx6q/gpu-viv-bin-mx6q_3.5.7-1.0.0-alpha.2-hfp.bb [new file with mode: 0644]
meta-fsl-arm/recipes-graphics/gpu-viv-bin-mx6q/gpu-viv-bin-mx6q_3.5.7-1.0.0-alpha.2-sfp.bb [new file with mode: 0644]