]> code.ossystems Code Review - openembedded-core.git/commit
mesa-dri: fix x86-64 target compilation
authorKevin Tian <kevin.tian@intel.com>
Mon, 2 Aug 2010 12:24:09 +0000 (20:24 +0800)
committerRichard Purdie <rpurdie@linux.intel.com>
Mon, 2 Aug 2010 15:33:51 +0000 (16:33 +0100)
commitd9b1d4312cf1f981c5201b027b18594e9ad5a861
treedf639a4e0a4cf031777c04477ddcf523e4b03a4f
parenta235e4195eed3e5c21f458c24f0964c8d5abb740
mesa-dri: fix x86-64 target compilation

mesa-dri first generates glsl compiler and then use it to compile GL
shader sources. Target glsl compiler can't run on build system, and
thus port from openembedded by introducing a native recipe dedicated
to creating a native glsl-compiler.

This has to be an explicit -native recipe since its un-native sibling
is already part of mesa-dri

Signed-off-by: Kevin Tian <kevin.tian@intel.com>
meta/packages/mesa/mesa-dri-glsl-native_7.8.2.bb [new file with mode: 0644]
meta/packages/mesa/mesa-dri_7.8.2.bb