if failsafe:
cmd += '-k '
cmd += '-S none world'
- check_command('Generating signatures failed. This might be due to some parse error and/or general layer incompatibilities.',
- cmd)
sigs_file = os.path.join(builddir, 'locked-sigs.inc')
+ if os.path.exists(sigs_file):
+ os.unlink(sigs_file)
+ try:
+ check_command('Generating signatures failed. This might be due to some parse error and/or general layer incompatibilities.',
+ cmd)
+ except RuntimeError as ex:
+ if failsafe and os.path.exists(sigs_file):
+ # Ignore the error here. Most likely some recipes active
+ # in a world build lack some dependencies. There is a
+ # separate test_machine_world_build which exposes the
+ # failure.
+ pass
+ else:
+ raise
sig_regex = re.compile("^(?P<task>.*:.*):(?P<hash>.*) .$")
tune_regex = re.compile("(^|\s)SIGGEN_LOCKEDSIGS_t-(?P<tune>\S*)\s*=\s*")
msg="Layer %s modified machine %s -> %s" % \
(self.tc.layer['name'], self.td['bbvars']['MACHINE'], machine))
+
+ def test_machine_world(self):
+ '''
+ "bitbake world" is expected to work regardless which machine is selected.
+ BSP layers sometimes break that by enabling a recipe for a certain machine
+ without checking whether that recipe actually can be built in the current
+ distro configuration (for example, OpenGL might not enabled).
+
+ This test iterates over all machines. It would be nicer to instantiate
+ it once per machine. It merely checks for errors during parse
+ time. It does not actually attempt to build anything.
+ '''
+
+ if not self.td['machines']:
+ self.skipTest('No machines set with --machines.')
+ msg = []
+ for machine in self.td['machines']:
+ # In contrast to test_machine_signatures() below, errors are fatal here.
+ try:
+ get_signatures(self.td['builddir'], failsafe=False, machine=machine)
+ except RuntimeError as ex:
+ msg.append(str(ex))
+ if msg:
+ msg.insert(0, 'The following machines broke a world build:')
+ self.fail('\n'.join(msg))
+
def test_machine_signatures(self):
'''
Selecting a machine may only affect the signature of tasks that are specific