Use vardepsexclude for FSL_EULA_FILE variable to to make sstate cache
usable from different build directories.
Signed-off-by: Samuli Piippo <samuli.piippo@qt.io>
(cherry picked from commit
4689674e6c147f6891b541c273abf2889aa6f2da)
"${FSL_EULA_FILE_MD5SUM_LA_OPT_BASE_LICENSE_V24}"
LIC_FILES_CHKSUM_LAYER ?= "file://${FSL_EULA_FILE};md5=${FSL_EULA_FILE_MD5SUM}"
+LIC_FILES_CHKSUM_LAYER[vardepsexclude] += "FSL_EULA_FILE"
LIC_FILES_CHKSUM_append = " ${LIC_FILES_CHKSUM_LAYER}"
LIC_FILES_CHKSUM[vardepsexclude] += "FSL_EULA_FILE"