EGL and KHR include headers should be part of libegl-dev package,
instead of the current gpu-viv-bin-mx6q-dev.
Change-Id: I3bfa095b0e5576f00885357611a0f2b3356d70e0
Signed-off-by: Samuli Piippo <samuli.piippo@digia.com>
FILES_libclc-mx6-dbg = "${libdir}/.debug/libCLC${SOLIBS}"
FILES_libegl-mx6 = "${libdir}/libEGL${REALSOLIBS}"
-FILES_libegl-mx6-dev = "${libdir}/libEGL${SOLIBSDEV} ${libdir}/pkgconfig/egl.pc"
+FILES_libegl-mx6-dev = "${includedir}/EGL ${includedir}/KHR ${libdir}/libEGL${SOLIBSDEV} ${libdir}/pkgconfig/egl.pc"
FILES_libegl-mx6-dbg = "${libdir}/.debug/libEGL${SOLIBS}"
FILES_libgal-mx6 = "${libdir}/libGAL${SOLIBS}"