version.xml.in \
actor-box.png \
alpha-func.png \
-Index: clutter/configure.ac
-===================================================================
---- clutter.orig/configure.ac (revision 2666)
-+++ clutter/configure.ac (working copy)
-@@ -321,6 +321,9 @@
- CLUTTER_STAGE_TYPE="CLUTTER_TYPE_STAGE_EGL"
- AC_DEFINE([HAVE_CLUTTER_EGL], 1, [Have the EGL backend])
-
-+ CLUTTER_COGL="gles"
-+ AC_DEFINE([HAVE_COGL_GLES], [1], [Have GLES for rendering])
-+
- EGL_LIBS="$GLES_LIBS $X11_LIBS"
- EGL_CFLAGS="$GLES_CFLAGS $X11_CFLAGS"
- backendextra=x11
-@@ -333,6 +336,9 @@
- CLUTTER_STAGE_TYPE="CLUTTER_TYPE_STAGE_EGLNATIVE"
- AC_DEFINE([HAVE_CLUTTER_EGL], 1, [Have the EGL backend])
-
-+ CLUTTER_COGL="gles"
-+ AC_DEFINE([HAVE_COGL_GLES], [1], [Have GLES for rendering])
-+
- PKG_CHECK_MODULES(TSLIB, tslib-1.0, [have_tslib=yes], [have_tslib=no])
- if test x$have_tslib = xyes; then
- AC_DEFINE([HAVE_TSLIB], 1, [Have tslib for touchscreen handling])
-@@ -348,6 +354,9 @@
- CLUTTER_STAGE_TYPE="CLUTTER_TYPE_STAGE_FRUITY"
- AC_DEFINE([HAVE_CLUTTER_FRUITY], 1, [We're building a fruity version of the eglnative backend])
-
-+ CLUTTER_COGL="gles"
-+ AC_DEFINE([HAVE_COGL_GLES], [1], [Have GLES for rendering])
-+
- EGL_LIBS="-ObjC -framework Foundation -framework CoreFoundation -framework CoreGraphics -framework CoreSurface -framework GraphicsServices -framework OpenGLES -framework LayerKit -framework UIKit"
- EGL_CFLAGS=""
- ;;