Some of the decorators need proper cleanup, such as OETimeout
which sets a signal handler that needs to be cleared via teardown.
If this is not done then the signal gets called later with unpredictable effects.
This can be seen if there's a test that is skipped via a decorator and sets a timeout
at the same time: the timeout isn't cleared, and is invoked later in a
completely unrelated context. The test case for this is added in the
next commit.
Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
(cherry picked from commit
f42a08e1aabf1ca57e0c09d69fb69cc717c7f156)
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
clss.tearDownClassMethod()
def _oeSetUp(self):
- for d in self.decorators:
- d.setUpDecorator()
+ try:
+ for d in self.decorators:
+ d.setUpDecorator()
+ except:
+ for d in self.decorators:
+ d.tearDownDecorator()
+ raise
self.setUpMethod()
def _oeTearDown(self):
def tearDownDecorator(self):
signal.alarm(0)
- signal.signal(signal.SIGALRM, self.alarmSignal)
- self.logger.debug("Removed SIGALRM handler")
+ if hasattr(self, 'alarmSignal'):
+ signal.signal(signal.SIGALRM, self.alarmSignal)
+ self.logger.debug("Removed SIGALRM handler")