The recipe installs GLES3 headers based on SOC. This is not necessary
as lack of support is expected to be handled at runtime.
Signed-off-by: Tom Hochstein <tom.hochstein@nxp.com>
HAS_GBM = "false"
HAS_GBM:mx8 = "true"
-GLES3_HEADER_REMOVALS = "gl31.h gl32.h"
-GLES3_HEADER_REMOVALS:mx8m = "gl32.h"
-GLES3_HEADER_REMOVALS:mx8mm = "gl31.h gl32.h"
-GLES3_HEADER_REMOVALS:mx8qxp = ""
-GLES3_HEADER_REMOVALS:mx8qm = ""
do_install () {
install -d ${D}${libdir}
ln -s libvulkan_VSI.so.$FULL ${D}${libdir}/libvulkan_VSI.so
fi
- for header in ${GLES3_HEADER_REMOVALS}; do
- rm -f ${D}${includedir}/GLES3/${header}
- done
-
# FIXME: MX6SL does not have 3D support; hack it for now
if [ "${IS_MX6SL}" = "1" ]; then
rm -rf ${D}${libdir}/libCLC* ${D}${includedir}/CL \